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Flash Hacks
Posted By : Ice Zero | Date : 21 Jan 2007 06:32 | Comments : 0

Flash Hacks
O'Reilly Media; 1 edition | ISBN: 0596006454 | May 1, 2004 | 466 pages | CHM

If you've ever seen an especially cool Flash effect on the web, gone straight to your trusty Flash book to find out how to do it, then turned away empty-handed--Flash Hacks is for you. This unique book offers a collection of expert Flash tips and tricks for optimization, creating interesting effects, ActionScript programming, sound and video effects, and much more--and you don't need to be an expert to use them (although you'll certainly look like one). With Flash technology, you can create compelling web content, expressive user interfaces, and rich applications for the Internet--all of which dramatically enhance the user experience. But Flash is not just practical, it's a wellspring of opportunities to unleash your creativity and have fun. Flash Hacks dives straight into all that's fun and creative about Flash, while presenting useful programming techniques and practical--although never mundane--hacks that can make your work easier. Geared to cover Flash MX, Flash MX 2004, and Flash MX Professional 2004, Flash Hacks begins with hacks on authoring, testing, and web environments.
Ivor Horton's Beginning Visual C++ 2005
Posted By : Ice Zero | Date : 20 Jan 2007 23:40 | Comments : 2

Ivor Horton's Beginning Visual C++ 2005
Wrox | ISBN: 0764571974 | February 20, 2006 | 1224 pages | PDF

* Popular author Ivor Horton uses his trademark approachable writing style to provide novice programmers with the basic tools as they learn Visual C++ 2005
* Readers will learn how to program in C++ using Visual C++ 2005-without any previous knowledge of C++
* More than 35 percent new and updated material covers the new release of Visual C++, and exercises and solutions help readers along the way
* Demonstrates the significant new features of Visual C++ 2005, providing improved flexibility in developing Microsoft applications in C++
Interfacing with C++: Programming Real-World Applications
Posted By : maxxum | Date : 20 Jan 2007 23:36 | Comments : 2

Jayantha Katupitiya / Kim Bentley, «Interfacing with C++: Programming Real-World Applications»
Springer | ISBN 3540253785 | 1 edition (April 11, 2006) | PDF | 2.6 Mb | 489 pages

Building Java Enterprise Applications, Vol. 1: Architecture
Posted By : Ice Zero | Date : 20 Jan 2007 23:27 | Comments : 0

Building Java Enterprise Applications, Vol. 1: Architecture
O'Reilly Media; 1st edition | ISBN: 0596001231 | March 2002 | 318 pages | PDF

What are the key decisions and tradeoffs you face as you design and develop enterprise applications? How do you build the back end so that it not only handles your current needs but is flexible enough to allow your system to evolve as your needs expand? Answer these questions and many more with Building Java Enterprise Applications, an advanced guide to building complex Java Enterprise Applications from the ground up that addresses design issues along the way. These practical books take a step back from detailed examination of the APIs and focus on the entire picture, so you can put the pieces together and build something that works! This book explores the infrastructure issues so important to good application design. It isn't just a book about doing things with Entity Beans, JDBC and JMS and JNDI. It takes you step by step through building the back end, designing the data store so that it gives you convenient access to the data your application needs; designing a directory;
Deploying Secure 802.11 Wireless Networks with Microsoft Windows
Posted By : Ice Zero | Date : 20 Jan 2007 23:20 | Comments : 0

Deploying Secure 802.11 Wireless Networks with Microsoft Windows
Microsoft Press; 1 edition | ISBN: 0735619395 | August 13, 2003 | 416 pages | CHM

Learn how to deploy security-enhanced 802.11b wireless networks across the Windows platform with information direct from the Microsoft experts who know Windows-based wireless networking best.
Foundation Flash Applications for Mobile Devices
Posted By : Mitsu | Date : 20 Jan 2007 22:27 | Comments : 4
Foundation Flash Applications for Mobile Devices
Friends of ED (December 25, 2006) | ISBN: 1590595580 | English | PDF | 6.69 Mb | 536 Pages


in this book you'll learn:
* The essentials of Flash Lite 1.1 and 2.X
* How to create mobile applications and games
* Best practices for structuring your mobile applications, from starting out to final deployment
* How to integrate graphics, sound, and video into your mobile content
* How to consume live data over HTTP and socket connections and make use of phone-specific features
Adobe Premiere Elements 2.0 Classroom in a Book by Adobe Creative Team
Posted By : Alexpal | Date : 20 Jan 2007 20:15 | Comments : 1

Adobe Premiere Elements 2.0 Classroom in a Book by Adobe Creative Team, Adobe Creative Team
Publisher: Adobe Press;(December 14, 2005) | ISBN: 0321385489 | CHM | 6,2 Mb | 288 pages

The fastest, most comprehensive way to learn Adobe Premiere Elements for Windows! Classroom in a Book, the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other or training program does: an official training series from Adobe Systems, developed with the support of Adobe product experts.
Adobe Illustrator CS2 Official JavaScript Reference by Adobe Systems
Posted By : Alexpal | Date : 20 Jan 2007 20:01 | Comments : 5

Adobe Illustrator CS2 Official JavaScript Reference by Adobe Systems Inc.
Publisher: Adobe Press (October 20, 2005) | ISBN-10: 032141294X | CHM | 0,8 Mb | 392 pages

Are you a creative professional? Do you spend too much time doing repetitive production tasks such as placing and replacing images, resizing them, dragging them from one document to another, and preparing images for printing instead of being creative? Do you use Adobe Illustrator CS2 and have some experience with scripting? Then this book is for you. Virtually every repetitive or time-consuming task that creative professionals have to do in the Adobe Creative Suite can be streamlined with the help of a script.
Computing in Algebraic Geometry: A Quick Start using SINGULAR (Algorithms and Computation in Mathematics Vol. 16)
Posted By : maxxum | Date : 20 Jan 2007 18:43 | Comments : 0

Wolfram Decker / Christoph Lossen, «Computing in Algebraic Geometry: A Quick Start using SINGULAR
(Algorithms and Computation in Mathematics - Volume 16)»
Springer | ISBN 3540289925 | 1 Edition (April 11, 2006) | PDF | 2.3 Mb | 327 Pages
Excel 2007 Bible
Posted By : maxxum | Date : 20 Jan 2007 14:49 | Comments : 5

John Walkenbach, «Excel 2007 Bible»
Wiley | ISBN 0470044039 | (January 3, 2007) | PDF | Mb | 912 Pages
Balanced Website Design: Optimising Aesthetics, Usability and Purpose
Posted By : maxxum | Date : 20 Jan 2007 13:29 | Comments : 4


Lawrence / Tavakol, «Balanced Website Design: Optimising Aesthetics, Usability and Purpose»
Springer | ISBN 1846285186 | 1 edition (November 24, 2006) | PDF | 14.9 Mb | 240 pages
Learning XSLT
Posted By : torbo | Date : 20 Jan 2007 13:11 | Comments : 2

Michael Fitzgerald,«Learning XSLT»
O'Reilly | ISBN 0596003277 | CHM | 1,12 Mb | 352 Pages | 2003 Year
AutoCAD 2002 Bible
Posted By : Ice Zero | Date : 20 Jan 2007 01:01 | Comments : 3

AutoCAD 2002 Bible
Wiley | ISBN: 0764536117 | October 15, 2001 | 1296 pages | PDF

The AutoCAD 2002 Bible will show you how to master the complexities of the world's most popular technical drawing program. This book covers everything you will ever need to know about AutoCAD, from fundamental commands to AutoLISP programming. You will also learn new techniques for creating high-quality 2D drawings, discover enhanced capabilities for 3D rendering, modeling, and shading. And you can customize AutoCAD to fit the way they work.
Core Java(TM) 2, Volume I - Fundamentals (7th Edition)
Posted By : Ice Zero | Date : 20 Jan 2007 00:52 | Comments : 5

Core Java(TM) 2, Volume I - Fundamentals (7th Edition)
Prentice Hall PTR | ISBN: 0131482025 | August 17, 2004 | 784 pages | CHM

Completely revised and up-to-date coverage of
* Generic programming, restrictions and limitations, type bounds, wilcard types, and generic reflection
* Swing GUI development, including input validation and other enhancements
* Exception handling and debugging, including chained exceptions, stack frames, assertions, and logging
* Streams and files, the new I/O API, memory-mapped files, file locking, and character set encoders/decoders
* Regular expressions using the powerful java.util.regex package
* Inner classes, reflection, and dynamic proxies
* Application packaging and the Preferences API
Data Structures in Java: A Laboratory Course
Posted By : Ice Zero | Date : 20 Jan 2007 00:44 | Comments : 0

Data Structures in Java: A Laboratory Course
Jones & Bartlett Publishers | ISBN: 0763718165 | December 2001 | 407 pages | PDF

Data Structures in Java: A Laboratory Course defines active learning. With sixteen labs to choose from, this laboratory manual creates a "learn by doing" experience for its students by engaging them in implementation of data structures and in application of algorithms. Students are challenged to exercise their knowledge in each of the four-part structure laboratory assignments: Prelab: Students use the Prelab assignments to explore and implement the basic operations of a data structure. Bridge: During the Bridge exercises, students test and debug the advanced data types they developed in the prelab and are provided with substantial feedback and support. In-lab: Students gain programming experience during the in-lab projects as they apply the data structure to a real-world problem.