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Programming Cameras and Pan-Tilts: with DirectX and Java
Posted By : Alexpal | Date : 08 Apr 2008 10:22 | Comments : 1

Programming Cameras and Pan-Tilts: with DirectX and Java by Ioannis Pavlidis (Author), Vassilios Morellas (Author), Pete Roeber (Author)
Publisher: Morgan Kaufmann; Pap/Cdr edition (December 19, 2002) | ISBN-10: 1558607560 | PDF | 3 Mb | 288 pages

The rapid rise of PC-based cameras has lead to the enormous growth of software applications that use real-time video programming. These applications include video conferencing, computer games, scientific research, automated security and surveillance, industrial inspection, and Web cameras. Previously, developers had to search through manufacturer manuals or research papers in computer vision or image processing to learn how to program devices for these applications.
Fuzzy Modeling and Genetic Algorithms for Data Mining and Exploration
Posted By : tot167 | Date : 07 Apr 2008 07:47 | Comments : 1

Earl Cox “Fuzzy Modeling and Genetic Algorithms for Data Mining and Exploration"
Morgan Kaufmann | 2005-02-24 | ISBN: 0121942759 | 540 pages | PDF | 2,9 Mb
Professional Windows DNA: Building Distributed Web Applications with VB, COM+, MSMQ, SOAP, and ASP
Posted By : tot167 | Date : 04 Apr 2008 20:13 | Comments : 1

Matthew Bortniker, Jonathan Crossland, Dino Esposito and oth. “Professional Windows DNA: Building Distributed Web Applications with VB, COM+, MSMQ, SOAP, and ASP"
Wrox Press | 2000-09 | ISBN: 1861004451 | 1000 pages | PDF | 8,8 Mb
Norman Lin - Advanced Linux 3D Graphics Programming
Posted By : lenamuxa | Date : 29 Mar 2008 06:59 | Comments : 2

Norman Lin - Advanced Linux 3D Graphics Programming
Wordware Publishing | 621 pages | 1556228538 | PDF | 12.7 Mb

Advanced Linux 3D Graphics Programming builds upon the foundation set in Norman Lin's Linux 3D Graphics Programming. This second volume provides programmers who are experienced in both Linux and fundamental 3D graphics concepts with a well-rounded perspective on 3D theory and practice within the context of programming larger interactive 3D applications.
Design Patterns For Dummies by Steve Ph.D. Holzner
Posted By : Alexpal | Date : 28 Mar 2008 17:42 | Comments : 9

Design Patterns For Dummies by Steve Ph.D. Holzner
Publisher: For Dummies (May 8, 2006) | ISBN-10: 0471798541 | PDF | 2,4 Mb | 308 pages

Find out how the 23 leading design patterns can save you time and trouble. Ever feel as if you've solved this programming problem before? You - or someone - probably did, and that's why there's a design pattern to help this time around. This book shows you how (and when) to use the famous patterns developed by the "Gang of Four," plus some new ones, all designed to make your programming life easier.
O'Reilly Mastering Perl (2007)
Posted By : kashaan | Date : 28 Mar 2008 15:19 | Comments : 4
Mastering Perl

brian d foy, «O'Reilly Mastering Perl (2007)»
O'Reilly Media Inc | ISBN 0596527241 | 2007-07-16 | PDF | 342 Pages | 1.1 Mb

This is the third in O'Reilly's series of landmark Perl tutorials, which started with Learning Perl, the bestselling introduction that taught you the basics of Perl syntax, and Intermediate Perl, which taught you how to create re-usable Perl software. Mastering Perl pulls everything together to show you how to bend Perl to your will. It convey's Perl's special models and programming idioms. This book isn't a collection of clever tricks, but a way of thinking about Perl programming so you can integrate the real-life problems of debugging, maintenance, configuration, and other tasks you encounter as a working programmer.
Andrew Rollings and Ernest Adams on Game Design by Andrew Rollings
Posted By : Alexpal | Date : 27 Mar 2008 08:48 | Comments : 0

Andrew Rollings and Ernest Adams on Game Design by Andrew Rollings (Author), Ernest Adams (Author)
Publisher: New Riders Games (May 11, 2003) | ISBN-10: 1592730019 | CHM | 8,8 Mb | 648 pages

How often have you heard "anyone can design a game?" While it seems likean easy job, game ideas are cheap and plentiful. Advancing those ideasinto games that people want to play is one of the hardest, and mostunder-appreciated, tasks in the game development cycle. Andrew Rollingsand Ernest Adams on Game Design introduces both students and experienced developers to the craft of designing computer and video games for the retail market.
Learning the Yahoo! User Interface Library
Posted By : dingdong | Date : 27 Mar 2008 05:56 | Comments : 0

Dan Wellman, "Learning the Yahoo! User Interface Library"
Packt Publishing | ISBN 1847192327 | 2008-03-31 | 380 Pages | PDF | 5.3 Mb

The Yahoo! User Interface (YUI) Library is a set of utilities and controls, written in JavaScript, for building richly interactive web applications using techniques such as DOM scripting, DHTML, and AJAX. The YUI Library also includes several core CSS resources. All components in the YUI Library have been released as open source under a BSD license and are free for all uses. This book covers all released components whether utility, control, core file, or CSS tool.
Pattern Recognition Algorithms for Data Mining
Posted By : application | Date : 26 Mar 2008 06:43 | Comments : 2

Sankar K. Pal, Pabitra Mitra, "Pattern Recognition Algorithms for Data Mining"
Chapman & Hall/CRC | 280 pages | 2004-05-27 | ISBN: 1584884576 | PDF | 3.5 MB

Pattern Recognition Algorithms for Data Mining addresses different pattern recognition (PR) tasks in a unified framework with both theoretical and experimental results. Tasks covered include data condensation, feature selection, case generation, clustering/classification, and rule generation and evaluation. This volume presents various theories, methodologies, and algorithms, using both classical approaches and hybrid paradigms. The authors emphasize large datasets with overlapping, intractable, or nonlinear boundary classes, and datasets that demonstrate granular computing in soft frameworks. Organized into eight chapters, the book begins with an introduction to PR, data mining, and knowledge discovery concepts. The authors analyze the tasks of multi-scale data condensation and dimensionality reduction, then explore the problem of learning with support vector machine (SVM). They conclude by highlighting the significance of granular computing for different mining tasks in a soft paradigm.
Testing Code Security
Posted By : application | Date : 26 Mar 2008 06:30 | Comments : 4

Maura A. van der Linden, "Testing Code Security"
AUERBACH | 328 pages | 2007-06-07 | ISBN: 0849392519 | PDF | 6.72 MB

The huge proliferation of security vulnerability exploits, worms, and viruses place an incredible drain on both cost and confidence for manufacturers and consumers. The release of trustworthy code requires a specific set of skills and techniques, but this information is often dispersed and decentralized, encrypted in its own jargon and terminology, and can take a colossal amount of time and data mining to find. ...
BSD Sockets Programming from a Multi-Language Perspective
Posted By : torbo | Date : 24 Mar 2008 06:07 | Comments : 0

M. Tim Jones,«BSD Sockets Programming from a Multi-Language Perspective»
Charles River Media | ISBN: 1584502681 | CHM | 2,09 Mb | 350 Pages | 2003 Year
Podcast Solutions: The Complete Guide to Audio and Video Podcasting, Second Edition
Posted By : tot167 | Date : 18 Mar 2008 09:21 | Comments : 0

Michael Geoghegan, Dan Klass “Podcast Solutions: The Complete Guide to Audio and Video Podcasting, Second Edition"
friends of ED | 2007-11-19 | ISBN:1590599055 | 280 pages | PDF | 10 Mb

Mac OS X Programming (Repost)
Posted By : parmer | Date : 17 Mar 2008 06:26 | Comments : 1

Dan Sydow,«Mac OS X Programming»
New Riders Press | ISBN:0735711682 | PDF | 1,39 Mb | 400 Pages | 2001 Year
Tagging: People-powered Metadata for the Social Web
Posted By : pariman | Date : 14 Mar 2008 20:13 | Comments : 0

Gene Smith, "Tagging: People-powered Metadata for the Social Web"
New Riders Press | ISBN 0321529170 | January 6, 2008 | 216 Pages | PDF | 5.3MB

Tagging is fast becoming one of the primary ways people organize and manage digital information. Tagging complements traditional organizational tools like folders and search on users desktops as well as on the web. These developments mean that tagging has broad implications for information management, information architecture and interface design. And its reach extends beyond these technical domains to our culture at large. We can imagine, for example, the scrapbookers of the future curating their digital photos, emails, ticket stubs and other mementos with tags. This book explains the value of tagging, explores why people tag, how tagging works and when it can be used to improve the user experience. It exposes tagging's superficial simplicity to reveal interesting issues related to usability, information architecture, online community and collective intelligence.

Ajax Security
Posted By : tot167 | Date : 11 Mar 2008 08:28 | Comments : 1

Billy Hoffman, Bryan Sullivan “Ajax Security"
Addison-Wesley Professional | 2007-12-16 | ISBN: 0321491939 | PDF | 504 pages | 11,7 Mb