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Корсаков С.В.Cinema 4D. Самоучитель.
Posted By: lenamuxa | Date: 03 Apr 2008 09:11 | Comments: 0

Корсаков С.В.Cinema 4D. Самоучитель.
НТ ПРЕСС | 2005 | ISBN: 547700030 | 475 pages | PDF | 15.5 Mb

В книге рассматриваются все аспекты работы с Cinema 4D: моделирование, анимация, работа с материалами и освещением, визуализация.
Oil Painting For Dummies
Posted By: romeoo | Date: 03 Apr 2008 00:07 | Comments: 4
Oil Painting For Dummies

Anita M. Giddings, Sherry S. Clifton, "Oil Painting For Dummies"
For Dummies | 303 pages | 047018230X | 2008-02-05 | PDF | 14 Mb

Packed with FULL COLOR, easy-to-complete projects The fun and easy way to discover your inner artist through oil painting!
Stepping into Virtual Reality
Posted By: tot167 | Date: 01 Apr 2008 07:08 | Comments: 1

Mario Gutierrez, F Vexo, Daniel Thalmann “Stepping into Virtual Reality"
Springer | 2008-04-14 | ISBN: 1848001169 | 214 pages | PDF | 6,9 Mb

How To Draw... Blitz Cartoons By Bruce Blitz
Posted By: zatopec | Date: 31 Mar 2008 21:26 | Comments: 2
how to draw blitz cartoons

Bruce Blitz, "How To Draw... Blitz Cartoons"
Publisher: Running Press Book Publishers | Number Of Pages: 56 | 1991-04 | ISBN: 1561380113 | PDF | 1.23 Mb

Bruce Blitz’s best-selling cartooning kit has sold more than 500,000 copies and helped countless young artists become the cartoonists of their dreams. The Blitz Cartooning Kit contains a 56-page instruction book with detailed step-by-step instructions and cartooning tips
Animal Anatomy for Artists: The Elements of Form
Posted By: zatopec | Date: 31 Mar 2008 20:48 | Comments: 3
Animal anotomy for artists

Eliot Goldfinger, "Animal Anatomy for Artists: The Elements of Form"
Publisher: Oxford University Press | Pages:256 | 2004-11-15 | ISBN: 0195142144 | PDF | 24 Mb

From the author of the classic Human Anatomy for Artists comes this user-friendly reference guide featuring over five hundred original drawings and over seventy photographs. Designed for painters, sculptors, and illustrators who use animal imagery in their work
3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body
Posted By: Ice Zero | Date: 30 Mar 2008 10:56 | Comments: 0

3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body
IRM Press | ISBN 1591402999 | 350 pages | July 1, 2004 | PDF | 5 Mb

3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body covers the areas of modeling and animating 3D synthetic human models at a level that is useful to students, researchers, software developers and content generators. The reader will be presented with the latest, research-level, techniques for the analysis and synthesis of still and moving human bodies, with particular emphasis in facial and gesture characteristics.
Digital Image Processing by Bernd Jдhne
Posted By: Alexpal | Date: 28 Mar 2008 17:20 | Comments: 1

Digital Image Processing by Bernd Jдhne (Author)
Publisher: Springer; 5th rev. and extended ed. edition (April 29, 2002) | ISBN-10: 3540677542 | DjVu | 7,2 Mb | 585 pages

This book offers an integral view of image processing from image acquisition to the extraction of the data of interest. The discussion of the general concepts is supplemented with examples from applications on PC-based image processing systems and ready-to-use implementations of important algorithms. The fifth edition has been completely revised and extended. The most notable extensions include a detailed discussion on random variables and fields, 3-D imaging techniques and a unified approach to regularized parameter estimation.
Swordmaster. Modeling in 3ds max.
Posted By: lenamuxa | Date: 27 Mar 2008 18:51 | Comments: 0

Swordmaster. Modeling in 3ds max.
3DTotal SwordMaster | 3DSMax | PDF | 100 pages | 37.6 Mb

The original character of the Swordmaster was created by Seong-wha Jeong and we had 3DTotal's in-house 3d artist Richard Tilbury, re-create the character in 3dsmax as well as create the textures in Photoshop, in our new precise, step-by-step tutorial for highly polished, low polygon game character with detailed texturing for real-time rendering.
Fold Real Money into Real Cool Origami
Posted By: tot167 | Date: 27 Mar 2008 08:26 | Comments: 2

Inc. Klutz “Fold Real Money into Real Cool Origami"
Klutz Press | 2000-09 | ISBN: 1570545715 | 12 pages | PDF | 3,1 Mb
Shape Analysis and Classification: Theory and Practice
Posted By: tot167 | Date: 26 Mar 2008 08:06 | Comments: 1

Luciano Da Fontoura Costa, Roberto Marcondes Cesar Jr. “Shape Analysis and Classification: Theory and Practice"
CRC | 2000-12-20 | ISBN: 0849334934 | 680 pages | PDF | 14,3 Mb
Practical Handbook on Image Processing for Scientific and Technical Applications
Posted By: tot167 | Date: 26 Mar 2008 08:04 | Comments: 1

Bernd Jahne “Practical Handbook on Image Processing for Scientific and Technical Applications, Second Edition "
CRC | 2004-03-15 | ISBN: 0849319005 | 610 pages | PDF | 32,3 Mb
Building and Painting Scale Figures
Posted By: 9fly | Date: 26 Mar 2008 06:00 | Comments: 2

Building and Painting of Scale Figures
Kalmbach Pub Co (June 1993) | ISBN: 0890240698 | 111 pages | PDF | 25MB

Instruction for how to build your figures in the professional ways.
The Elements of Drawing and Perspective
Posted By: mrcoggy | Date: 24 Mar 2008 22:19 | Comments: 6

John Ruskin - The Elements of Drawing and Perspective
346 Pages | PDF | 1 file | 28Mb
Unknown Binding | Publisher: E.P. Dutton & Co (1912) | English | ASIN: B00086EABQ
Creative Photoshop: Digital Illustration and Art Techniques, covering Photoshop CS3 (Digital Workflow)
Posted By: Ice Zero | Date: 22 Mar 2008 12:12 | Comments: 1

Creative Photoshop: Digital Illustration and Art Techniques, covering Photoshop CS3 (Digital Workflow)
Focal Press; Pap/Cdr edition | ISBN: 0240520467 | 368 pages | July 23, 2007 | PDF | 121 Mb

"Derek's work, and the approach he takes to explaining his techniques, are excellent. His ideas are innovative, his methodology unique, and the results are breathtaking." Steve Caplin, UK based digital illustrator, author of How to Cheat in Photoshop --Steve Caplin, UK based digital illustrator, author of How to Cheat in Photoshop
Computer Animation: Algorithms and Techniques (The Morgan Kaufmann Series in Computer Graphics)
Posted By: Ice Zero | Date: 21 Mar 2008 17:45 | Comments: 0

Computer Animation: Algorithms and Techniques
(The Morgan Kaufmann Series in Computer Graphics)

Morgan Kaufmann; 1st edition | ISBN: 1558605797 | 560 pages | September 4, 2001 | PDF | 4 Mb

What many digital animators fail to realize is that someone needs to make the software that's used to bring images to life. Without the tools, the ideas can never be materialized. In Computer Animation: Algorithms and Techniques, the concepts and formulas used behind the scenes and under the hood of contemporary animation software are clearly explained for the programmer and the technical director.
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